To get this scene, you have to choose Frey's route and then eat lunch with him in the archives. Then you must offer to nap with him. It doesn't really linger on the emotions at all, which is something I may end up revising. Then again, the reader won't have committed to an RO yet, so it isn't really appropriate to put emotions here on the MC. Plus, napping can be platonic. So.
"You're tired," you observe.
"I'm fine," he insists yet again.
"Why not rest here?" you suggest, the idea forming as you speak.
"What do you mean?"
"I mean sleep," you clarify. "We have a while yet until third bell."
"And you're suggesting I nap here?"
"Why not? No one is going to disturb you or notice down here."
"I can't just—"
"Frey," you interrupt him. "Trust me. I'll keep watch while you rest." You trace along your lower lid where his skin is a dark, smudged gray. "You need it."
His shoulders slump in resignation. "If you insist."
"I do."
"I have a cot in the storage room I can use," Frey says. Looking away, he adds, "I have a chair, if you wanted to keep me company"
"All right," you agree.
Frey leads the way to the backroom. A blade of light from a high, narrow window illuminates the center of the room, leaving the rest in darkness. The cot, wider and nicer than you'd anticipated, sits pressed against one wall. The pillow and tangle of blankets suggest Frey's slept in it recently. In one corner, a thick quilt is folded on the promised chair. Other than a sliver of space from the door to the cot and chair, the room is all cabinets, overflowing shelves, and boxes.
"This is a bit awkward," Frey says, laying down on the cot.
"What if I lay down, too?" The fit would be tight, but his cot is large enough, you think you could manage.
For anyone who’s missed our earlier posts, you can find all of our activities for this year’s International Fanworks Day in our "What We're Doing For #IFD2026" post.
The OTW’s chatrooms and games session is a 30-hour party that lasts from February 14th, 21:00 UTC until February 16th, 03:00 UTC. The game times listed below are all in UTC, but you can click the links to find out how that converts to your own timezone.
The games will be hosted on our dedicated Discord server and moderated by OTW volunteers throughout the day. Every two hours you will be able to participate in a different fandom-themed game! The timetable and game descriptions are posted below; join us on Discord for the games you’d like to play!
NOTE: The games will be played and moderated in English.
How to Play: During this game, the host will name a topic and players in the room will call out examples from their favorite fandoms. This will repeat for at least 5 rounds. Be prepared to explain why your answer counts (maybe you’ll recruit someone new to your fandom!)
20 Questions
How to Play: During this game, the host will think of a person, place, or object. Players have exactly 20 yes-or-no questions they can ask the host to determine what the correct answer is.
Storytime
How to Play: The host will paste a starting sentence into the chat. Players take turns coming up with the next sentence–the host calling out whose turn it is–until everyone has gone once, and the story is complete!
List Builder
How to Play: List Builder is a collaborative game in which players work together to come up with a list of fandom characters or items belonging to a particular genre, starting with consecutive letters of the alphabet. Start at A and work your way through to Z (you can be as flexible as required on the difficult letters!)
Lyrics Round Robin
How to Play: During this game, we’ll collectively write FANDOM lyrics to replace those of a familiar song. The host will choose the song and type out an alternate first two lines. Then those in the room will write the next lines until the song is finished.
Poetry Round Robin
How to Play: During this game, we’ll collectively write FANDOM poetry! The host posts a poem as an example of a specific poetic form (like sonnet, haiku, etc.), as well as a title. The players then write one (or more) original poems of that form together, one line at a time.
OTW Trivia
How to Play: Like most trivia games, the host will ask a question and the first person to answer correctly wins that round. Because we’re online and you’re free to do searches we’re going to add another factor, which is time — you must answer within 2 minutes. But you can call out your answer as soon as you think you know. If you’re the first to have the correct answer, the host will type your name and award you a point. At the end of the game, whoever has gotten the most points will be named the winner!
Two Truths and a Lie
How to Play: The host will paste into the chat 3 statements. Because we’re online and you’re free to do searches we’re going to add another factor, which is time — you must answer within 30 seconds after the third statement!
We also want to hear from you about other celebrations taking place today. Leave us a comment here to tell us about what your fandom communities are doing!
The Organization for Transformative Works is the non-profit parent organization of multiple projects including Archive of Our Own, Fanlore, Open Doors, OTW Legal Advocacy, and Transformative Works and Cultures. We are a fan-run, donor-supported organization staffed by volunteers. Find out more about us on our website.
Some of the non-community people I follow often share cool links to articles, news, calls to action, etc. I don't want to make anyone feel singled out, left out, or like I only follow them for activism purposes, so you'll have to scroll through folks' journals yourself, I'm afraid. :T
How to find people & let people find you: From any of the back-end pages, the search bar in the upper right side can take you to a list of people and communities with that keyword in their interests, sorted by how recently they updated their journal. For example: https://www.dreamwidth.org/interests?int=disability+justice
To update your journal's interests to let people find you more easily, update your interests on the Edit Profile page AND BE SURE TO PRESS SAVE when you're done. I have screwed that up so many times, lol.
How to make your journal pretty To customize your journal layout and colors, go to Select Journal Style and then Customize Journal Style tabs on the left side of the page. If you want custom colors, there's a tab for that
I played through this and I only cheated twice. Once because I lost 13 rolls in a row against a much weaker opponent (still won the fight, but barely, and, really: that is not a good mechanic), and once because the game threw instadeath at me, which isn’t gameplay: if you present something as a viable option, it should be viable.
In the end, this is a gamebook: while you roll dice and make decisions, a lot of decisions are either meaningless for players (turn left or right) and the book contains a lot of ‘you do this, that, and the other, which do you do now’ – dialogue is written for you, decisions are made for you, and at the end of a scene you eventually DO get a choice, but it still feels very, very railroady, and I found it impossible to identify with the character even in my usual third person/shoulder cam perspective.
So those are faults that are part of the system itself, and while you probably can execute this better or worse, the flaws are inherent in the system.
What’s not inherent is that this is a PDF without anchors so when it says ‘go to 437’ you have to scroll manually to 437, which means there is always a chance you catch a sentence or two from other sections, which may or may not lead to spoilers. In many ways, this would be better suited to a video game or a PDF where every section sits on its own page. Particularly annoying is that the introduction tells you that there are sections hidden within the game text, which just encourages you to read ahead. This could have been solved much better.
I’ve also come across one incontinuity, and many plot threads are never resolved.
Plus I hoped to spend a little more time in some of the plays and found myself whisked away quickly.
This experience played out more or less as I expected. I had one ‘choose your own adventure’ book as a kid and didn’t find it very interesting then; this one had a few more choices and a few more stats plus an actual rolling/card pulling mechanism, but it still steamrolled you in places, and the fundamental structural issues are inbuilt so that a different author cannot make them go away.
All in all I am not unhappy I grabbed this in a sale (I have another gamebook hanging around somewhere that I picked up for a dollar), but while there are choices, this barely matches the definition of ‘roleplaying’,
I may go through this again in a few years, and after a couple of playthroughs, I probably will satisfy my curiosity by reading it.
I played this for most of the month – not as my only game, but I picked it up most days and continued until I was bored or had no idea which choice I should take. (Some choices seemed very obvious. Which doesn't mean I would have been right about them.) I did have fun, but more in a 'I skimmed a not very good novel' than in a roleplaying way.
Copy and paste to your own journal, then reply to this post with a link to your answers. If your journal is private or friends-only, you can post your full answers in the comments below.
If you'd like to suggest questions for a future Friday Five, then do so on DreamWidth or LiveJournal. Old sets that were used have been deleted, so we encourage you to suggest some more!
In your own space, create a promo and/or rec list for someone new to a fandom. Leave a comment in this post saying you did it and include a link to your post if you feel comfortable doing so.
I think I did a Star Wars one a while back, so now maybe it is time for #Batfamily Crack to get its own post.
“The Red Hood has been good for Gotham,” Robin continued. “Crime in Park Row decreased by sixty one percent almost as soon as you showed up, and that’s even taking into account all the crime you commit. Drug overdoses have decreased by twenty two percent in adults and seventy nine percent in minors. Homeless minors are ninety two percent less likely to—”
“Kid,” Jason interrupted. “Enough statistics. What the hell is this about?”
Robin slowly lowered the tablet with his powerpoint presentation and looked up at Red Hood.
“You care about Gotham,” Robin summarised. “Gotham needs Batman. Batman is missing and so is Nightwing. We need you to fill in for Batman.”
“You want me to cover Batman’s patrols?” Jason clarified.
“No,” Robin said. “I want you to be Batman.”
Jason bluescreened.
(Or: Batman and Nightwing mysteriously disappear before Red Hood has even started antagonising them, Robin is desperate, Gotham needs Batman, and Red Hood is Batman-Shaped.)
There is not nearly enough Signal fic out there, but The Robin Declaration by waterunderthebridge12 is the best I've read for getting his characterization right while still being funny.
Is now the time to say that I am not really into Dick Grayson's headspace, and most of the Batfam stuff that is from his POV is not really that funny? Moving right along!
Steph! For Stephanie Brown, my beloved flower who hits like a truck, precious goblin mode girl: Sophomores by LakeAwen. Steph&Jason family bonding! Found family and crack: two great tastes that taste great together!
[I will update with Cass-POV crackfic if there ever is any.]
Welcome to International Fanworks Day (IFD) Feedback Fest 2026! Feedback Fest is when we celebrate fanworks that creators have made on AO3 or elsewhere by recommending them to others and leaving comments for the creators as well.
Our theme for IFD 2026 is Alternate Universes (AUs), where we celebrate all the fun and exciting AUs that fans have created!
Want to participate in this year's Feedback Fest? Here’s how to do it!
Leave a comment under this post recommending your favorite fanworks that involve an AU. Tell everyone why you love these works and why they should check them out. You can also link to a recommendation post you've made elsewhere, or create a new recommendation post on your social media accounts using the #FeedbackFest2026 tag. Keep the diversity of fanworks in mind when making recommendations—you can share fics, podfics, fanart, zines, archives, collections, newsletters, and anything that sparks joy in you about fandom. There's many wonderful fanworks out there and we want to hear about all of them!
While going through the recommendations, it’s nice to leave feedback—comments, kudos, likes—for the creators as well! Feel free to boost the recommendations from other people that you enjoyed. This year’s Feedback Fest is all about the universes and worlds people have enjoyed placing their favorite characters in, so try and think of your favorite AU fanworks to recommend!
Start your reccing, and we’ll see you on the other side—and once again we wish you a happy #IFD2026!
The Organization for Transformative Works is the non-profit parent organization of multiple projects including Archive of Our Own, Fanlore, Open Doors, OTW Legal Advocacy, and Transformative Works and Cultures. We are a fan-run, donor-supported organization staffed by volunteers. Find out more about us on our website.
Back in August of 2025, we announced a temporary block on account creation for users under the age of 18 from the state of Tennessee, due to the court in Netchoice's challenge to the law (which we're a part of!) refusing to prevent the law from being enforced while the lawsuit plays out. Today, I am sad to announce that we've had to add South Carolina to that list. When creating an account, you will now be asked if you're a resident of Tennessee or South Carolina. If you are, and your birthdate shows you're under 18, you won't be able to create an account.
We're very sorry to have to do this, and especially on such short notice. The reason for it: on Friday, South Carolina governor Henry McMaster signed the South Carolina Age-Appropriate Design Code Act into law, with an effective date of immediately. The law is so incredibly poorly written it took us several days to even figure out what the hell South Carolina wants us to do and whether or not we're covered by it. We're still not entirely 100% sure about the former, but in regards to the latter, we're pretty sure the fact we use Google Analytics on some site pages (for OS/platform/browser capability analysis) means we will be covered by the law. Thankfully, the law does not mandate a specific form of age verification, unlike many of the other state laws we're fighting, so we're likewise pretty sure that just stopping people under 18 from creating an account will be enough to comply without performing intrusive and privacy-invasive third-party age verification. We think. Maybe. (It's a really, really badly written law. I don't know whether they intended to write it in a way that means officers of the company can potentially be sentenced to jail time for violating it, but that's certainly one possible way to read it.)
Netchoice filed their lawsuit against SC over the law as I was working on making this change and writing this news post -- so recently it's not even showing up in RECAP yet for me to link y'all to! -- but here's the complaint as filed in the lawsuit, Netchoice v Wilson. Please note that I didn't even have to write the declaration yet (although I will be): we are cited in the complaint itself with a link to our August news post as evidence of why these laws burden small websites and create legal uncertainty that causes a chilling effect on speech. \o/
In fact, that's the victory: in December, the judge ruled in favor of Netchoice in Netchoice v Murrill, the lawsuit over Louisiana's age-verification law Act 456, finding (once again) that requiring age verification to access social media is unconstitutional. Judge deGravelles' ruling was not simply a preliminary injunction: this was a final, dispositive ruling stating clearly and unambiguously "Louisiana Revised Statutes §§51:1751–1754 violate the First Amendment of the U.S. Constitution, as incorporated by the Fourteenth Amendment of the U.S. Constitution", as well as awarding Netchoice their costs and attorney's fees for bringing the lawsuit. We didn't provide a declaration in that one, because Act 456, may it rot in hell, had a total registered user threshold we don't meet. That didn't stop Netchoice's lawyers from pointing out that we were forced to block service to Mississippi and restrict registration in Tennessee (pointing, again, to that news post), and Judge deGravelles found our example so compelling that we are cited twice in his ruling, thus marking the first time we've helped to get one of these laws enjoined or overturned just by existing. I think that's a new career high point for me.
I need to find an afternoon to sit down and write an update for dw_advocacy highlighting everything that's going on (and what stage the lawsuits are in), because folks who know there's Some Shenanigans afoot in their state keep asking us whether we're going to have to put any restrictions on their states. I'll repeat my promise to you all: we will fight every state attempt to impose mandatory age verification and deanonymization on our users as hard as we possibly can, and we will keep actions like this to the clear cases where there's no doubt that we have to take action in order to prevent liability.
In cases like SC, where the law takes immediate effect, or like TN and MS, where the district court declines to issue a temporary injunction or the district court issues a temporary injunction and the appellate court overturns it, we may need to take some steps to limit our potential liability: when that happens, we'll tell you what we're doing as fast as we possibly can. (Sometimes it takes a little while for us to figure out the exact implications of a newly passed law or run the risk assessment on a law that the courts declined to enjoin. Netchoice's lawyers are excellent, but they're Netchoice's lawyers, not ours: we have to figure out our obligations ourselves. I am so very thankful that even though we are poor in money, we are very rich in friends, and we have a wide range of people we can go to for help.)
In cases where Netchoice filed the lawsuit before the law's effective date, there's a pending motion for a preliminary injunction, the court hasn't ruled on the motion yet, and we're specifically named in the motion for preliminary injunction as a Netchoice member the law would apply to, we generally evaluate that the risk is low enough we can wait and see what the judge decides. (Right now, for instance, that's Netchoice v Jones, formerly Netchoice v Miyares, mentioned in our December news post: the judge has not yet ruled on the motion for preliminary injunction.) If the judge grants the injunction, we won't need to do anything, because the state will be prevented from enforcing the law. If the judge doesn't grant the injunction, we'll figure out what we need to do then, and we'll let you know as soon as we know.
I know it's frustrating for people to not know what's going to happen! Believe me, it's just as frustrating for us: you would not believe how much of my time is taken up by tracking all of this. I keep trying to find time to update dw_advocacy so people know the status of all the various lawsuits (and what actions we've taken in response), but every time I think I might have a second, something else happens like this SC law and I have to scramble to figure out what we need to do. We will continue to update dw_news whenever we do have to take an action that restricts any of our users, though, as soon as something happens that may make us have to take an action, and we will give you as much warning as we possibly can. It is absolutely ridiculous that we still have to have this fight, but we're going to keep fighting it for as long as we have to and as hard as we need to.
I look forward to the day we can lift the restrictions on Mississippi, Tennessee, and now South Carolina, and I apologize again to our users (and to the people who temporarily aren't able to become our users) from those states.
We’ve all seen it: the way people—especially adults—will sidestep any conversation about death like it’s an obstacle they’d rather never face. They’ll change the subject, make an awkward joke, or walk away altogether. I’ve seen it in my father’s eyes, in the tightness of his jaw when the subject of someone’s death comes up. I’ve heard it in Bobby’s voice when, after years of avoiding it, he finally broke down and admitted that the deaths of friends had quietly eaten away at him for years. This silence, this avoidance—it’s passed down generation after generation, as if not talking about death will keep it from ever happening.
But here’s the thing: Death is coming for all of us, and silence has never been strong enough to keep it away. Silence makes things worse. I know this because I’ve worked with families who were completely unprepared to deal with the death of a loved one— not because they didn’t care but be-cause they didn’t know where to begin. And the root of that is simple: We’ve made death an unbearable topic. We treat it it like something dark and unspeakable, as if daring to talk about it might somehow invite it into our lives.
Younger generations are picking up on this avoidance, and they’re growing up just like the adults I meet all too often—people who absolutely refuse to have a conversation about their own death or the death of someone they love. It’s time to break that cycle. We can’t keep passing this fear down like an heirloom. If we want things to be different for the next generation, we have to start now, making conversations around death not just easier to bear but a natural part of life.
So, what do we do? How do we change the conversation so that younger generations don’t carry the same fear and avoidance into their adulthood? I believe it starts with how we talk about death early on. Instead of whispering about it behind closed doors, or waiting until it’s too late to have the conversation, we can normalize it. We can make it a part of life, something to plan for and discuss openly.
For parents, this means being honest with their kids.
When a pet, friend, or grandparent dies, that’s an opportunity to have real conversations about what it means to die, what happens after, and how we can prepare for it. Avoiding the topic with children, thinking that we’re protecting them, only makes it harder for them later on. They grow up with the same discomfort and fear that we’ve carried, and then when it’s time to face death in their own lives, they’ll be just as unprepared as we were. In the words of Frederick Douglass, “It is easier to build strong children than to repair broken men.”
We can bring light into the conversation. That’s the gift we can give to the next generation—the peace of knowing that death is not some looming monster to be feared but a part of the journey we’re all on. When we talk about it openly, we take away its power. It becomes something we can face together, instead of something we hide from.
Photo by Kristen Finn.
Author, Darnell Lamont Walker.
The key is starting small, having the conversations in ways that feel natural. We can talk about what we want when we die—how we want to be remembered, what kind of send-off we’d like, who we want to make decisions for us if we’re not able to make them ourselves. These are conversations we should be having not just when death is near but all the time. Imagine how much easier it would be if the kids in our lives grew up hearing these conversations, knowing it’s okay to talk about death, to ask questions, to express their fears. They wouldn’t have to carry the same burdens that we did.
And let’s be real, this isn’t just for them. This is for us, too. Talking about death doesn’t just prepare the people we’ll leave behind; it gives us peace, too. It’s liberating to know that we’ve thought about it, that we’ve made plans. There’s a freedom in acknowledging that death is a part of life, and in doing so, we give ourselves permission to live more fully.
We don’t need to wait for the perfect moment or the “right time.” There’s never a perfect time. Start now. Bring it up at dinner. Make it part of your family’s narrative.
I’ve seen too many adults grow up avoiding death until it’s standing right in front of them. I’ve seen the pain it causes—the way it steals from them, not just in their final moments but in the days, months, and years leading up to it. We can stop that. We can teach that death is not something to fear but something to face with grace, love, and clarity.
It starts with us, right now.
Excerpt from Never Can Say Goodbye by Darnell Lamont Walker and reprinted with permission from HarperOne, an imprint of HarperCollins Publishers. Copyright 2026.
I think there’s a danger here for me to think that other people have ‘the answer’ to ‘how do I play’
If there’s one thing I’m learning it’s that there is not right/wrong and not even an optimal way of playing; what works for me depends very much on the story I want to tell and the mood I'm in.
One of my goals is to rediscover the ability to immerse myself in stories, just me and my brain and seeing where it takes me. In the interest of finding (and following) my bliss, I am keeping this in hand in case I get stuck and need to unstick myself.
There may be a time when I’ll go back to this loop deliberately, but for now, my 12 months ahead list is filled out until the end of 2027, so… not any time soon. Below are my notes, rather than a mere transcription, because I can haz thoughts.
I think I can now put the finger on the problem a little bit better. This is a framework distilled from how one person actually plays, which means it's a good average for that person, and not the worst average for other people, but the moment you stop thinking 'what will be best for my story' (where best != great outcome for the character, but an interesting story) and instead go 'ok, so the next step on the flowchart is' you don't exactly stop playing, but you're shifting into a more formalised form of play.
It's not 'bad' play. There are so many ways of playing and some of them DO have very strict rules, but the beauty of solo RPG is that you can be incredibly flexible. Limiting yourself as part of play (the character has limited hitpoints, they lose HP when hit and can die, they have limited resources/skills, not everyone in the world is friendly) is part of what creates the fun, otherwise you have a walking simulator rather than a game. (That can be fun, too). Limiting yourself arbitrarily about what kind of moves you make *can* be part of gameplay (when you're playing a specific game with those rules) of if you tend to meander and roll on 'do I step on an ant', but right now, observing where I would make a decision _as a writer_ and exploring what I *could* roll on are a big part of the fun for me.
The mood swings are gone now, and I have been trying to figure out finance stuff with getting my volunteer massage clinic hours done in time for getting work and saving up money for moving in June (dear gods I hope so anyway).
The house was invaded yesterday by other family members for Superb Owl Sunday. There was a lot of food making and then I retreated upstairs during the sportsball tournament, as I am not much for team sports. Today I went in for Jury duty, waited around for an hour and was dismissed.
Today, for example, I imagine ringing her up, telling her I’m back at work on The Gauntlet, writing away. She always loved to hear that.
“Yes,” I’d tell her, “I’m writing about how devastated I’ve been since you died.”
My mom died on January 3, 2026.
A bunch of doctors gathered in the hallway outside her room to thank her for being an organ donor, reading a tribute written by my father. The doctors learned about her master’s degrees in math and music, and how she conducted our church choir for decades. They listened patiently as they learned she taught college and high school math classes for many years, how she took up painting after retirement, how she was a loving mother to two children: my brother Kevin, and me.
I was here in DC, still homebound, watching via Facetime on Kevin’s phone. A dear friend lay in bed with me while I sobbed, holding my hand. They removed all the life support. She breathed for one more hour.
Since January 3rd, I’ve read Crying in H Mart by Michelle Zauner, The Mercy Papers by Robin Romm, A Heart that Works by Robb Delaney, A Very Easy Death by Simone de Beauvoir, The Joy Luck Club by Amy Tan, and The Year of Magical Thinking by Joan Didion.
I guess I’ve approached grief the way I approached the pandemic: with a hunger for more information. Trying to understand is a coping mechanism. I think of those interviews with CEOs where they’re always bragging that, as kids, they’d take apart their toasters and VCRs, desperate to know how their electronics worked. Maybe I’m like that, but with tragedy.
I know much more about grief than I did a month ago. I know that I do not move through the “stages of grief” in a linear manner - denial, anger, bargaining, sadness, acceptance. Rather, I seem to experience each of them repeatedly, in an endless loop, ricocheting wildly between boiling rage and the snotty, wailing. convulsive sobs of a toddler (the latter loud enough to alarm my cat).
As far as stages of grief go, denial is my favorite. As times, I feel quietly certain that mom is, as always, at home in Pittsburgh, going about her day as I go about my day. I understand why denial is both typical and necessary as part of the grieving process. You simply cannot spend 24 hours a day fully aware of your loss. You must allow your brain to protect you from it at times.
But denial is fleeting, and as time goes on, it’s more difficult to dwell there. Denial curdles and mixes with bargaining, my least favorite flavor of grief.
Bargaining takes many forms.
I fantasize about the sort of daughter I’d be if my mom came back- a much better one, certainly. I’d start by heeding her requests to call every day, which I found to be over-bearing when she was alive. We usually spoke about once a week, sometimes every other week. When I was well, this was due to my busy schedule; after I got sick, it was due to my migraines and exhaustion.
Even on our last call, she repeated her common refrain as we were getting off the phone, “call any time,” to which I’d say, “I will,” to which she couldn’t resist adding, “you know, Jane’s kids call every day,” in a gentle teasing sort of way, Jane being one of her sisters. “Oh, well, we can’t all be Jane’s kids,” I’d always tease back.
These kinds of ideas- if you give my mom back, I’ll be a better daughter- aren’t uncommon, I learn. They’re pretty classic “bargaining”.
A friend of mine tells me that when her father was in the hospital last year, on his (so they thought) deathbed, she made all sorts of promises about becoming the perfect daughter should he only pull through. He lived. “And now,” she sighs, “I’m an evil daughter again.” I laugh. I find it oddly comforting.
There are other forms of bargaining. Imagining what you could’ve done differently to prevent the death of your loved one- that falls under the “bargaining” category too. And boy, do I do a lot of that.
My mother was suffering from Parkinson’s dementia. Although she’d only been diagnosed within the past year, she’d been declining over the past two years, losing her ability to participate in many of her favorite hobbies and daily activities like playing piano, painting, knitting, conducting the choir, driving and cooking.
But she still carried on relatively normal conversations with me, other than the occasional trouble with word finding or losing the thread of a thought. And as for her decline, to a degree I saw what I wanted to see. I wasn’t as worried as I should’ve been.
I hadn’t realized how dangerous day-to-day life was becoming for her. But on December 22, my dad informed my brother and I that my mom had fallen on the stairs. The following weeks were harrowing, with bad news following bad news. She never left the ICU.
My parents had been talking about moving into assisted living- why hadn’t I urged them to move faster?
My mom mentioned to me that she had had a fall recently- why didn’t I ask for more information? I told her to get a cane, and she had responded “oh, I don’t think it’s time for that yet,” while laughing. I replied, “mom, I have a cane, and I’m 39!” Why didn’t I press the issue? Why wasn’t I more worried about her mobility?
I literally write about disability for a living, and it didn’t occur to me to ask about the mobility modifications at our house?
All these thoughts occur and reoccur to me, swirling, chaotic, while the fact of her fall remains, stubborn and unchanging: December 22. Three days before Christmas. Three days before her birthday. (Yes, her birthday was Christmas Day). The day before my brother was driving home for a visit.
And what about the random chance of it all? What if I’d called her the morning of her fall? What if I’d called her right before she’d walked upstairs to look for whatever she’d gone upstairs to get? My dad said they’d been getting ready to go to an eye doctor appointment, but that the appointment had been rescheduled from an earlier date. What if that appointment had never been rescheduled? What if, what if, what if?
I sometimes believe that my mother is going to text me, and as long as I am good and do not mention this whole “falling down the stairs-catastrophic brain bleed” ordeal everything will revert to normal. She will ask me how my day was, and I will say I had a bit of a headache, and we will move on from there. It will be like an alternate universe sort of arrangement, and I won’t complain, which is the price of admission.
This too, is bargaining. I’ll do my part universe. I won’t question. I won’t complain. You do your part. Bring her back.
I felt badly about these kinds of wild ideas until I read Didion’s book, where she describes exactly these sorts of strange, “magical” thoughts, refusing to give away her beloved dead husband John Dunne’s shoes because he may need them “when he comes back.”
Sometimes I speak aloud to my mom. A friend, who is Iraqi, assured me that “in some cultures it would be weird not to do that.” I appreciate that the more I learn about grieving, the more I receive the message that there’s simply no right, wrong, or too-weird way to do it.
I will say that I seem to have moved beyond my initial impulse to constantly talk about “bringing mom back,” which I know discomfited my brother after about the 7th time I mentioned it. But I couldn’t help myself. It’s simply how I felt and it kept slipping past my tongue. “Does anyone have any ideas about bringing her back?”
Something about being so close to her in time made me feel like it wasn’t impossible to undo her fall, her accident, to somehow reverse what happened. As more time goes by, this feeling fades, though not entirely as of yet.
Maybe I’ve watched too many movies where characters slide seamlessly into alternate universes, travel through time back to critical moments, undo something that mustn’t have happened, fly around the world backwards until something terrible never was.
A few weeks before she died, my mom texted me about my then-newest article on the Gauntlet, Uneasy Peace, marking 2 years of living with Long COVID, and over a year of being totally homebound. It is the last article of mine mom ever read.
She wrote “well, your latest article is heartbreaking and beautiful and wise”. I wrote back, “thank you mom!”
She responded, “A friend thanked me today for recommending the book All the Beauty in the World to her. She had finally read it after three years. It somehow seems similar to your article so I’m going to read it again.”
“Haven’t read it!” I said. “Maybe I should check it out?”
“For sure!” she advised. “It’s about a go-getter, whose life changes when his brother dies.”
Those are some of the last texts we ever exchanged.
I find it strange, but also comforting, that my mother recommended a book about grief to me just before she died. It is a little life-preserver I grab onto in the vast sea of motherlessness where I now find myself drifting.
All the Beauty in the World follows a man who, after the death of his brother, leaves his upwardly mobile job at The New Yorker and gets a position as a security guard at the Met. For ten years he walks the halls of the museum, living life at a slower pace, finding solace in the galleries.
It’s easy for me to see why she liked the book. She loved the Met. She loved New York. She loved art. I find myself reading the book not only as myself but also through her eyes- registering what she’d have enjoyed. It makes me feel close to her.
My mother was not religious, not spiritual. She loved opera, the theater, the symphony, she played piano and guitar, she sang, she painted, she quilted, she dragged me to every art museum. While I’d speed through, she’d lag behind, reading every tiny little placard and seemingly absorbing every tiny little brushstroke.
Like the author, art is where mom found her solace, and where it seems she’s encouraging me to find mine. In my own art, in her art, in all art; in all the beauty in the world. In expressions of grief, fellowship, joy and love that have survived centuries, and been appreciated across generations. In my work, my writing. In her paintings. In music and books that express what I cannot possibly.
In the words of others who somehow know already, better than I, what I am feeling.
The last painting she ever completed was of my beloved cat, Beatrice. She didn’t want to finish it because her symptoms were worsening, and she didn’t feel it was up to her usual standards. I’m so glad she did. Last April, she showed my brother and I the finished painting over Zoom, and last July, during her final visit to my apartment in DC, she brought me the painting in a frame.
My cat Beatrice with her portrait, painted by my mother, Mary Doubleday
I have another painting of hers. It’s a gorgeous painting of a greenhouse, which she completed while she was perfectly healthy. But the one I look at and cry every night is the painting of Beatrice. The painting she finished when she was sick, and struggling, and questioning whether it was really any good. The painting she gave me the last time she saw me, the last time she ever saw me.
I have a good friend who lost his father in a tragic accident about five years ago, who’s been a great support to me during this time. He sent me a poem which he found comforting during early mourning. The poem, called For Griefis by an Irish poet, John O’Donahue.
I loved the poem, and sent For Grief on to my dad and brother.
My dad replied, “That’s the same author who wrote the blessing your mother photographed in her last days and which I read at the end of the service!”
Sorry- what??
I asked him to clarify- why had mom photographed the O’Donahue blessing, which was sitting in her desk, in her last days?
My dad doesn’t know.
Here’s the blessing, which was one of the final photos in my mother’s phone, followed by one of the Christmas tree and a few of the dog.
Beannacht / Blessing
On the day when the weight deadens on your shoulders and you stumble, may the clay dance to balance you.
And when your eyes freeze behind the grey window and the ghost of loss gets into you, may a flock of colours, indigo, red, green and azure blue, come to awaken in you a meadow of delight.
When the canvas frays in the currach of thought and a stain of ocean blackens beneath you, may there come across the waters a path of yellow moonlight to bring you safely home.
May the nourishment of the earth be yours, may the clarity of light be yours, may the fluency of the ocean be yours, may the protection of the ancestors be yours.
And so may a slow wind work these words of love around you, an invisible cloak to mind your life.
I am, like my mom, an agnostic. I don’t believe in any organized religion, and I’m not particularly spiritual, aside from thinking the laws of physics are pretty gnarly and pretty cool. But I’m going to choose to think of this as a last message from my mom, because it was on her mind, because she loved us, because she wasn’t able to say goodbye the way she’d have wanted to, because I know she wishes she could comfort us now.
You spent my whole life working these words of love around me, mom. You are the invisible cloak that minds my life. You will never be gone. You will never be gone.
Photo of my mother with her arms around me and my brother as young children, probably about 5 (me) and 2 (Kevin) with our new puppy, circa 1991
In late 2024, after weaving a shawl, I decided I wanted to weave something I could sew with. Only one tiny obstacle stood between me and my goal: I had zero sewing skills.
Buttons I attempted to sew back on always inevitably fell off. My mother had once, apparently, sewn her own maternity clothes when she was pregnant with me, but the pillow I'd sewn in elementary school with the stuffing poking out between every stitch was the pinnacle of my skills.
Not one to be deterred by a lack of knowledge, I decided to enroll in a class. (Alas, for me, passion and interest always fail in the face of unstructured learning and procrastination. To ensure success, I seek out classes, co-learning, and similar situations).
In late 2024, only one class in all of Chicago had an opening. Unlike other classes, this one didn't have a curriculum. Instead, the classes are capped at 6 people and the instructor helps you complete whatever project you bring, teaching you new skills as you need them. Considering I did not yet have a project, I very swiftly found a dress pattern online I didn't hate that was simple enough for a first project.
Since that first dress (which I still wear, but usually under a sweater so it looks like a very fully green skirt), I've made a button-down (...just need to finish the buttons...), a pencil skirt, two skorts (LOVE these), a failed dress that I 'rescued' into a top that is nearly indecent, a tank top, several bags, and a headband.
Sewing a precise distance around a curve still confounds me. I sewed my first zipper last night (into a welt pocket; I screwed up the first one and had to re-cut the lining piece and pocket to try again). I've learned that sewing with rayon is a pain and that basting is never to be underestimated. I now own both a sewing machine and a serger, and have used both.
When I was laid off, I stopped sewing. Partially I was frustrated because I could not get my woven tank top to fit right. Partially because doing something fun when I had jobs to apply for and a story to write filled me with icky guilt feelings, even as I reminded myself how irrational those feelings were.
As my machines gathered dust and my planned projects (a pair of sunny linen trousers!) fell off my to-do list, I started wondering if sewing was going to be like other interests and hobbies: an intense rush of interest and obsession followed by apathy.
Then, the instructor from my class in 2024 and 2025 emailed out new dates for the winter sessions starting in January. I didn't have the money, but my mother convinced me to use the money I'd saved for buying Christmas gifts (and then didn't spend because I basically skipped Christmas this year) on the class. I'm so glad I did. I finished my third or fourth session this past Saturday.
When I went in, I bought the muslins for that tank top I never finished and explained what I'd worked through. The instructor complimented the work I'd completed so far and then helped me fix the last one. One more muslin and I finally had my pattern (note: It is a Cashmerette pattern, but several points weren't right on me).
That tank top (light yellow, covered in butterflies) is what I finished during class yesterday. This energized me to try making a bag I'd long put off. That bag was finished just before 4am this morning. I love it. The shape and size fit my body well. The pockets are generous. The outside is a cotton canvas printed with maps; the inside is scrap muslin. My computer fits easily.
I used scrap this morning to make a headband.
This hobby fuels my needs to learn and create. Classes give me a weekly social outlet. How did I almost lose this?
Edited the 'Speciality Cards and Dice' section of Agents of Chaos with the following:
Speciality Cards and Dice I haven’t yet encountered any games that specifially rely on a custom resource, but you can get decks with pieces of dungeons, cards that determine how an NPC will react to your character, so I felt they deserved an honourable mention.
At some point, I picked up a set of seven dice and I have been using some of them in my freeform solo play:
– Direction (d8, N/NE/E etc) – Weather (d10, Sunny, Cloudy etc) – Wilderness Terrain (d 12, this includes not only standard terrains but trails, towns, and castles/ruins) – Random Emotion (d12, though some are very close, like attracted/flirting and sad/apathy, but I'm trying this out for first encounters with random NPCs) – Dungeon Terrain (d12, from corridors to obstacles and traps) – Dungeon Feature (d12, statues, wells, doors etc) – Treasure (d8, potions, magical and non-magical items etc)
I've been finding it much easier to roll a die than to consult tables, and while I'll probably pivot to either a Hexflower or the Scarlet Heroes method of terrain creation in the longer run, being able to quickly create something randome instead of having to think (and overthink) or reach for the same old same old has definitely made my life more fun.
F. O. C. Darley, artist; J. Rogers, engraver (1863)
“Do you not find yourself mistaken now?” This was the question the Justices of the Peace posed to Nat Turner regarding his prophecies.
The Southampton Insurrection was crushed by local slavers and their accomplices, but not before at least fifty-five white people were killed. Turner’s prophecies, divined years prior to the revolt itself, helped Turner foment, time, and execute what would become one of the most famous uprisings in history.
One influential insurrectionary vision began on May 12th, 1828. “I heard a loud noise in the heavens, and the Spirit instantly appeared to me and said the Serpent was loosened, and Christ had laid down the yoke he had borne for the sins of men, and that I should take it on and fight against the Serpent, for the time was fast approaching when the first should be last and the last should be first,” Turner recalled during his trial. This is the prophecy to which the Justice of the Peace objected. “Do you not find yourself mistaken now?”
To which Nat Turner replied “Was not Christ crucified.”
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Nat Turner would not see the end of enslavement. His captors hanged him November 11, 1831. Thirty-four of Turner’s comrades were caught; nineteen were hanged; twelve were sold; nineteen were acquitted: four of those back to freedom, the rest back into enslavement.
Did he know that for every white person killed, the whites would in turn kill two Black people? Was Turner instructed on the best hiding places in his dreams, or left to discern his intuition’s illuminations in a mortal crisis? Did he know he would be skinned and eaten after his death?
There is a chance that Nat Turner went to his grave believing he divined inaccurately, that he’d led many to their deaths without achieving their ultimate aim. There is a chance that what was revealed to him was completely different; he may have seen over thirty years more of bondage, Jim Crow beyond, and freedom still not fully here—and acted on his vision as he was taught by his spirits, the beliefs of all that came after be damned.
Either way, I imagine his prediction came with some grief. Our ancestors were once human, and will be again. They sat under the same emotions, lived with the same intrusive thoughts, obsessions, shynesses, insecurities, weaknesses of character, and faults as we find in ourselves today.
To predict is to know you may be disbelieved, mocked, dismissed. To predict is to risk misinterpretation: your own and that of others. To predict is to know the bad outcome, the painful debility, the excruciating death before it happens and know you may be unable to stop it.
Shortly before the 2024 election, I sat down in the digital realm with the students in the tarot membership I ran at the time. It was the third week of our Political Fortune Telling course, and we focused on year prediction spreads, which I feel are among the most essential spreads in a reader’s library.
I encouraged the attendees of the workshop to develop their own theory of the year spread. This was not an invitation to announce what they saw, but an opportunity to scrutinize our group pull over the course of the year. I didn’t love what I saw laid out before us: for Sept-November 2025, we pulled the Six of Swords reversed and The Tower. The primary figures of our year were Knight of Wands and Eight of Swords, both reversed.
It didn’t look great, and it wasn’t great—at least not within the political realm for which we were predicting. And it wasn’t the only terrible prediction that’s been made manifest. While my feelings on voting are complex, and sometimes self-contradictory, I cringe when leftists deign to suggest that our lives would be exactly the same under Kamala Harris. As I’ve said before, and will say again, I think it’s very embarrassing for a Black person to want to be president, but the president and a cop? Geez.
And still, to watch the public fully shit upon calls to abolish police and prisons, advance racial justice, and create a more equitable society by re-electing Donald Trump’s, then see it culminate in what we always knew would be a worse future is the grief of prediction. To see a full walkback of any advances made in the Movement for Black Lives rolled back within a year or so, after years of Democrat rule able to accomplish next to nothing is exhausting.
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Prediction is a long bet, sometimes generationally long. There’s divination that diagnoses what already exists, prediction of things yet to come, prediction that sees a way out of where we’re at. All of those contain the potential for serious grief.
So strong a grief can come from prediction that it results in inaction, the sensation of being stuck in place. Yet as Nat Turner’s words remind us, we must act all the same. The answers may not come within our lifetime, and yet we must act on what we see and know. Through the terror, through the violence, and yes, through the grief.
Turner revealed his plans to only four men, and called his uprising “the work of death.” His own death in the process was all but assured, and did come, but so too did the death of chattel enslavement in the United States—and his was a mighty blow.
We cannot know exactly what he did and didn’t know. What we know is that he moved forward all the same.
Cromwell, John W. “The Aftermath of Nat Turner’s Insurrection.” The Journal of Negro History, vol. 5, no. 2, 1920, pp. 208–34. JSTOR, https://doi.org/10.2307/2713592. Accessed 3 Feb. 2026.
Kaye, Anthony E. “Neighborhoods and Nat Turner: The Making of a Slave Rebel and the Unmaking of a Slave Rebellion.” Journal of the Early Republic, vol. 27, no. 4, 2007, pp. 705–20. JSTOR, http://www.jstor.org/stable/30043545. Accessed 3 Feb. 2026.
February 15 is almost here, and it’s time to get ready for the 12th annual International Fanworks Day (IFD)! This year’s theme is Alternate Universes (AUs), and in honor of #IFD2026, the OTW has quite a few activities planned to celebrate with all of you. Check out the list below to find out how you can get involved!
Feedback Fest: It wouldn’t be IFD without our annual Feedback Fest! This is your chance to share your favorite Alternate Universe fanworks and get some great recommendations for yourself in return. Look for our Feedback Fest post on February 13, and leave a comment with 10 fanwork recommendations for your fellow fans. On social media, use the tag #FeedbackFest when posting.
Share your fanworks: Tag your own AU fanworks on AO3 with International Fanworks Day 2026, or share them on social media using the #IFD2026 or #IFDChallenge2026 tags!
Fanlore Challenge: The festivities aren’t limited to AO3! Fanlore, the OTW’s fannish history and culture wiki, will be celebrating as well! From February 14-20, join Fanlore for a new editing challenge to complete every day. To participate, refer to the IFD 2026 Fanlore Challenge page for more information.
Games and Fan Chat: On February 15, we’ll be opening the gates of the OTW's once-a-year Discord server. Join us between 21:00 UTC February 14 (What time is that for me?) and 03:00 UTC February 16 (What time is that for me?) to play games and chat with other fans! The chat room will be moderated in English, and we’ll post a detailed schedule on the 15th.
We also invited you to send us your community events for this IFD, so in addition to what we're doing, here are some fan-led events:
The Fandom Melodies, Intertwined Edition
(in English, some small parts in other languages allowed)
This event is already running, and ends on February 28. You can submit entries in any form, though written material is preferred.
This event will run from February 1 to February 28. It's meant to motivate people to comment more on fic (new and older!), especially since February is the month with the lowest amount of commenting! There are multiple challenges and there are also fun things one can do to spice up their comment a little!
This event will run from February 15 to February 28. You can participate however you like, and there will be a set of questions provided for people to reminisce about and share their fandom experience!
Thank you so much for being a part of our fan community throughout the year. See you at #IFD2026!
The Organization for Transformative Works is the non-profit parent organization of multiple projects including Archive of Our Own, Fanlore, Open Doors, OTW Legal Advocacy, and Transformative Works and Cultures. We are a fan-run, donor-supported organization staffed by volunteers. Find out more about us on our website.
Crash Margulies is a virus-avoidant, disabled, polyamorous, and queer-trans artist & activist living on Očhéthi Šakówiŋ (Dakota Sioux) & Anishinaabe (Ojibwe) land, colonized as Minneapolis, MN.